Web 3.0 is here, and industries and organizations need to be prepared to upgrade their existing content to 3D at scale. Many brands have already invested in 3D design to improve manufacturing, but haven't yet scratched the surface on the potential scalability with game engines to create interactive training, run simulations for better planning, or create more dynamic sales materials. How should organizations be thinking about their 3D strategies? Join Ashley Crowder, a pioneer in 3D and spatial computing technology, who will demo how 3D assets can be interoperable and used across the metaverse, e-commerce, product lifecycle management (PLM), and more to improve employee training, increase speed to market, and boost sales. She will present case studies—including Kohler, Merrell, and Michael Kors—that provide real-life examples on best practices for 3D designs from AutoCAD, Maya, and 3ds Max software to Unreal Engine, Unity, and web viewers. From design to e-commerce to B2B sales, learn how build a winning 3D strategy.