Description
Few characters in modern horror are as unpredictable as Pennywise, whose terrifying transformations lie at the heart of IT: Welcome to Derry. In this session, Rodeo FX Animation Supervisor Scott Holmes will reveal how the team used Maya software to design rigs and craft performances for Pennywise's many monstrous forms. Through production examples and animation breakdowns, the talk will explore the creative process behind building creatures that can shift from subtle unease to full nightmare, while remaining believable, expressive, and terrifying on screen.
Key Learnings
- Learn about the role of Maya in rigging creatures.
- Learn about the role that Maya plays in animating creatures.
- Gain an overview of the entire creation process when it comes to monsters.
- Offer an exclusive look at the making of IT in Welcome to Derry.
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