Description
In this session, we'll take a deep dive into how AI can help your team's animators in a nondestructive and efficient way. We'll cover how to use Autodesk Flow Studio software as a base and bring that into Maya software for the regular hand-key stylized animation workflow for gameplay animations later exporting it to Unreal Engine to create a gameplay-ready asset. This workflow can also be used for film and TV animations.
Key Learnings
- Learn how to integrate the use of AI into current animation workflows.
- Expand your knowledge of the multi-software workflow.
- Learn how to create a game-ready asset.
- Learn about and compare the standard workflow with and without AI.
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