AU Class
AU Class
class - AU

Creature Modeling and Sculpting with Autodesk® Maya® and Autodesk® Mudbox®

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    Description

    In this class, we will examine a creature modeling and detailing workflow using Autodesk Maya and Autodesk Mudbox software. We will begin with exploring creature concept techniques in Autodesk® SketchBook® Pro software and then review clean and optimized polygonal modeling tips and tricks in Maya. Next, we will send our base mesh into Mudbox and take an in-depth look at the processes of sculpting, detailing, and painting to bring our creature look and style to life.

    Key Learnings

    • Use the sculpting and painting workflow within Mudbox
    • List tips and tricks for bringing render-ready models from Mudbox to Maya
    • Describe the creature pipeline from concept to final model
    • Use techniques for creating optimized polygonal models for a sculpting workflow

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