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Rendering Your Revit Project with 3ds Max Arnold: The Basics

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    Description

    During this presentation, you’ll learn how to start using the Arnold rendering engine that is part of 3ds Max software. Lighting is a crucial element in architectural design. Based off an imported Revit file, you’ll learn what kinds of lights Arnold offers to help tell the story of your design. Besides exploring different Arnold lighting techniques, you’ll get a much better understanding of the most important Arnold render settings. This will include the advantage of NVIDIA’s RTX-based technology, which will help denoise your image in a split second. We’ll also explain the Arnold standard surface material to give you a much better understanding of the next step in the world of 3ds Max materials. The presentation will end with some smart vegetation techniques that don’t slow down your Arnold rendering at all.

    Key Learnings

    • Learn how to set up the Arnold render engine in 3ds Max
    • Learn how to render imported Revit lights and how to control the quality
    • Learn how to denoise your rendered images using NVIDIA's RTX technology
    • Learn about the Arnold standard surface parameters