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The Mechanics of Motion Automation in 3ds Max 2019

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    Description

    Mechanical motion is all around. From a simple door hinge to a car cylinder piston, it is easy to forget that even the simplest real-world motions can be complex operations in 3D-animation software. This class will explore several methods for automating complex motion animation in 3ds Max 2019 software. Designers will learn how to wire parameters, then import the assembly into 3ds Max, as well as how to create similar constraints using 3ds Max tools. You will learn strategies for building a hierarchy based on the animation requirements, basic parameter wiring, and the setting up of links and inverse kinematics to mimic specific constraints. The class will step through multiple short lessons that let you create the animation of specific moveable parts. Finally, attendees will see what advantages each tool has for different steps in the animation of complex motion.

    Key Learnings

    • Learn how to wire parameters for rotational motion animation in 3ds Max 2019
    • Learn how to simulate pivot constraints using 3ds Max tools suitable for animation
    • Learn how to rig a mechanical assembly using Bones and Inverse Kinematics
    • Learn how to create a keyframe animation to drive the assembly

    Tags

    Product
    3ds Max
    Industries
    Games
    Architecture
    MEP engineering
    Structural engineering
    Film and TV
    Media and entertainment
    Product design and manufacturing
    Topics
    Digital Artist
    Teacher
    Student
    Game Designer
    Simulation & Analysis
    3D Modeling
    Visualization
    Visual Effects
    Motion Graphics
    Digital Prototyping
    Prototyping
    Project Execution
    Animation
    Automation, Integration, & Customization
    Video games
    Animation & Visual Effects
    Software Development
    CAD Management & IT