AU Class
AU Class
class - AU

Use the 3ds Max Family of Products to Create Real-Time Experiences and VR

Share this class
Search for keywords in videos, presentation slides and handouts:

    Description

    Real-time experiences and virtual reality (VR) add a whole new dimension to 3D visualization. What was once only seen is now also felt-and feeling is [now] believing. 3ds Max software is an advanced content creation package. Now, with 3ds Max Interactive software added to the family, deploying real-time experiences and VR has never been easier. In this session, we'll see how to take a typical architectural model into a fully interactive VR experience. We'll use 3ds Max to optimize and prepare the model for real-time output. Then, we'll explore best practices for bringing this data into 3ds Max Interactive-the game engine. Next, we'll see how to easily and quickly enhance the visual quality as well as add interactions and triggers inside a real-time environment. Lastly, we'll take a look at how immersive experiences are deployed for both VR and non-VR platforms. Virtual Reality-all the cool kids are doing it. Are you?

    Key Learnings

    • Learn how to optimize a 3ds Max scene for real time and VR
    • Learn how to use the interoperability capabilities between 3ds Max and 3ds Max Interactive
    • Learn how to enhance visual quality and build interactions into your experiences
    • Learn how to deploy your real-time experience for a virtual reality platform