AU Class
AU Class
class - AU

Real-Time Visualization and Simulation with 3ds Max Software and BitSquid

Share this class
Search for keywords in videos, presentation slides and handouts:

    Description

    Discover how real-time game engine technology can help you to develop rapid workflows for real-time visualization, enabling you to iterate your designs more swiftly and efficiently. In this class you will learn how to use Autodesk, Inc.'s, BitSquid real-time engine to interactively explore and communicate your design intent. Your experience will be far more compelling and understandable when you use a real-time engine to switch between variations of interior designs, or when you use it to experience the build-up process of a bridge, an oil rig, or a hotel. In this class you'll learn how to set up your construction data inside of 3ds Max software in order to create a data set that can be explored and lit directly in the game engine. To underline the power of using BitSquid engine for real-time visualization, we will use a data set to simulate evacuation procedures in case of catastrophic events such as fire or explosion.

    Key Learnings

    • Understand the benefits of using a game engine for visualization
    • Learn how to optimize CAD data in 3ds Max software for real-time visualization
    • Learn how to import data and set up navigation input peripherals into the BitSquid game engine
    • Learn how to use particle effects and real-time lighting to enhance your story

    Downloads